A downloadable project

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Manage resources, cast hexes, break your opponent, and move to victory in this strategic 2-player head-to-head print-and-play game!

Long ago, during a time of peace soon forgotten to destruction, there existed sorcerers. These were people from all places and walks of life that, through a virtuous heart, learned to manipulate the mystical force known as Arcana. Some found it manifested in the environment around them. For others, it was pulled from deep within their person, or their belief in a higher power. Though it is seldom felt today, it exists everywhere and is the building blocks that holds our universe in balance. These sorcerers of a long forgotten age, manipulated Arcana into 14 disciplines of magic, which they studied and practiced for generations. But when the sins of man grew too ambitious, sorcerers across the globe decided that all magic would be sealed away into stone so that it may not be used for malicious purposes. First, the Druids collectively sacrificed their mastery over the basic elements of Fire, Earth, Air, and Water, though each individual only specialized in one medium to influence raw Energy. Then, the Shamans who blurred the lines between Life and Death, gave up their ability to transfer Arcana between the Physical, Mental, and Spiritual realms. Lastly, the Diviners unitedly relinquished their influence over both Time and Space, and left the ceaseless battle of Order and Chaos. With magic now inaccessible to those blinded by their vain indifference and envious greed, their focus shifted elsewhere toward technology to feed their lust for power. While magic isn't as freeform as it was millennia ago, it is still practiced and shared among peers to this day. Enclosed is a variety of Hexes made from the same magic that was petrified all those years ago. There also is an ancient Tome which will assist the user in accessing Arcana for themselves. Using this knowledge, it is important to remain benevolent through the enjoyment of magic, lest you lose access forever.

Contents:
42 unique Hexes per player (game pieces), 1 Tome divided into a green half and a purple half (game board), 10 Arcana Gems (blue diamond counters), 10 Damage Gems (red triangle counters), printing instructions and game rules included.

Created by James Walsh with illustrations by Daniel Verdugo Paredes. All rights reserved. Do not copy, reproduce, distribute, or modify copyrighted material.

Purchase

Buy Now$5.00 USD or more

In order to download this project you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

Ordinary Sorcery (US Letter, Colour).zip 2 MB
Ordinary Sorcery (A4, Colour).zip 2 MB
Ordinary Sorcery (US Letter, Monochrome).zip 1 MB
Ordinary Sorcery (A4, Monochrome).zip 1 MB
Ordinary Sorcery (Printing Instructions).txt 2 kB

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